Hi again people. Just thought I'd write a little post while everything is going good to show you what I've been up to.
First off, the innovations project is due in soon, so I've finished that. It's about the process of fantasy creature animation, and how a company would build a creature document to ensure continuity of movement when a creature is animated by more than one animator. The main point of my project was the report, but the bit i can show you is my final bit of creature animation. The model and rig are not my own work.
Here you go, short and sweet.
Moving onto the major project. I've been putting off starting animation on this because of other projects, but now I'm fully into animating my shots on the major project. I've been starting with some of the smaller shots, just to get used to the rigs again. It's going quite well at the moment though. We have a sick man in our animation who coughs a lot. I've been dreading animating coughs, but so far with a lot of reference it's not been too hard. All of the coughs for the sick man have been provided by one of our group mate's dad - Phil Smith. We also have a good few sound effects for our animation, and people working on the music. So overall it's going very well. Below is a sneak peek at one shot I've animated.
In other news, we've now been given out AAT2 animation project. It is basically to take a 10 second film clip, analyse the performance based on what Ed Hooks taught us, then reinterpret the performance in an animation of the same length using the film audio. I've found a nice clip I am going to use and I'm looking forward to getting my teeth into some nice physical animation. I say physical because we're only marked on the body animation, not any facial stuff.
So that's it for now, good progress everywhere, just got to keep at it.